With this week trying to keep on
midshift schedule, the weekend was spent doing a good amount of gaming and really learning more about a current addiction. Not to add me and Jen had two weddings to film an hour apart, while finding out our batteries in the keyboards went to shit so we became
uber dorks trying to figure out what to do, I would have never thought $100 bucks would of been in the hands of a few double A batteries. Oh and hey
caught up with Josh a couple of hours ago as he called the S
kype randomly. Tinker is sucking as normal being a crew chief and he's going into the guard as an air EMT
basically. There no way I could do that, one dealing with the fact that someones life is in my hands, and two , the g
ross factor, cause you know everyone who needs a plane to pick em up is missing something critical - Like ... 1/2 your head?
Alright I'll try and be
straight and blunt with this new addiction, cause it takes a lot to explain.
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Throw away your
TOS rules, your "
grieving", and your "
omg that's not fair" comments, because this game is a point blank shot to the face. Throw away that
World of Warcraft quest that has you delivering 10 apples to farmer lazy ass who cant deliver them himself. You'll be thinking out every move you conduct in this game, weather your stealing billions from your
corporation (guild) in a well thought out attack, spying on others, or running around killing people that are just trying to mine or deliver a box worth millions (and you steal it of course once
they're dead) all for the sake cause your bored. Eve Online will be keeping you on your toes, or dieing constantly because your not paying
attention, it could also just leave your ass smeared across the universe cause you decided to take a poop on autopilot while hitting a Stargate. Not to add Eve has some of the highest death
penalty's known to any
MMOG, and will leave you placing public
bounty's on peoples heads in a fit of rage while
cusing sweet nothings in your
corporations Ventrillo channel.
I think that was pretty clear cut. Now what do I love about this game? that in no way is it easy,
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and how it pays to be an
experienced RPGer. With skills you continue training in even while offline (no more bull shit 4 hour instance or grinding for good gear) you
don't have to play hours a day to "level", instead you train in hundreds of skills to better yourself. Sure you can play it safe and "grind" such as mining and cashing in -- But why do that when you can just run from mine to mine, killing every player in your way, and stealing them from everything they have? OR get them down to 10% life before they die, then message them and demand a ransom for their life, and if they
don't pay, I think its obvious...
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Now
that's just the beginning, one other aspect I enjoy the hell out, is you can be a n00b coming
straight out of the gate-- hop into some
dangerous territory, see a pirate take down a
battle cruiser (aka a big ass ship) mind you this
battle cruiser is another player, so who knows what's aboard. Ill keep it as this--I looted a ship that someone shot down and ran off, with 13 cargo stealing trips I had everything that was aboard it and gear I cant even use for a couple of months until I train for it, let alone a ship big enough to mount the "duel
lazer double big ass
pwning pew pew gun" I like to call it.
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This is one of the reasons why I stopped playing
WoW, I got to 70, played it for a month, and
wasn't enjoying how
repetitive it was. How you run something or do something a million times just to get gear that was worth a damn. Yes of course I did it and was 1337 in
PvP, but to keep getting better shit it requires you to play that game hours upon hours a day farming/running instances constantly. No thank you! you cant make me run that 4 hour instance!! I wont do it!! screw you Blizzard and all your blood money!!!
So about those death
penalty's, they can be just a dink in your wallet
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or a major set back. Well provided you bought insurance for your ship, and since you cant just
rez at the grave yard with baby scratches in your armor, you better make a clone of yourself and not bitch, cause when your dead, your
freacken toast buddy. A clone also insures that you
don't loose any skill points, otherwise it could be a crap full of offline training hours gone to waste. Best part is, that your not the only one in the boat, its just as major of a set back for everyone else. In the end though, putting a large bounty on your killers head always lets you know that at some point they will be killed for their bounty and be standing out in the middle of a crowd with a nice little skull next to their name.
Up until the last year Eve Online has broken the most records for having the largest amount of users online at one time, of course with
WoW user friendly dummy proof simplicity of a game, the mass of n00b
RPGers have flocked towards the game that all their other friends play. Bollix to that my friend!! I want to play the game where you either fight back or die while your location is being over run. Much like how the new
Warhammer MMO will be, and you can bet your ass ill be hitting the
log-in screen at day once.... since I
haven't been picked for closed beta yet =\ Also just how
Warhammer will be, Eve has collision, as in if your a tank, the enemy will have to plow through you like a tank should.
Happy Gaming!!
1 comment:
You're such a junkie.
How were the brownies? Did the guys at work make fun of your secretly BAMF wife for baking brownies for everyone?
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