Sword of the New World The Vox Rating: 6
Rico a good friend of mine brought this game to my attenction this week. It was released at the beginning of July and we hit it up about the 15th. With out question this is the most detailed online game I have yet to ever play other than "Tom Clancy's Ghost Recon Advanced Warfighter" which is full of realistic graphics for the detailed junkie in all of us.
Apart from the graphics alone drawing you in, you can get pretty addicted to it just for that. HOWEVER -- as with most MMO's they all have a weakness they failed to put just as much work into.
Now they do have an awesome multi-charactor controls while playing, allowing you to run around with up to 3 charactors at once (FFX style). However where they failed was in the RPG aspect. It goes back to the old school point and click for movement, which theres nothing wrong with, however when you do that they automaticly mow down everything in their way by default. Its basicly become a midless game where you run around-sit back and relax while you see the cool effects do their thing. Dont get me wrong for the first 2 hours the game is pretty fun once you get past the tutorials and you feel invincable, not to add when you die you just have to wait 40 seconds and you automaticlly rez where you died at with out penalty. Hence why you'll see just about 1/2 the players in an instance AFK cause there is no timeout, and once an enemy rezes, the default attack and killing begins (repeat).
In the end, you really cant beat it because the games fun up to Level 20 even though they have 100 levels, and what do you know- the free trial lets you goto a level 20 cap with unlimited hours to play. Oh and of course the HD half naked 17th centry chicks, and the wide variety of attire. So enjoy for whatever reason you deside to start this game, its one of those games you can enjoy for a good couple of hours :)
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